oneapi::mkl::rng::uniform_bits¶
Generates uniformly distributed bits in 32/64-bit chunks.
Description¶
The oneapi::mkl::rng::uniform_bits
class object is used to generate uniformly distributed bits in 32/64-bit chunks. It is designed to ensure each bit in the 32/64-bit chunk is uniformly distributed. It is not supported not for all engines.
IUntType
denotes the chunk size and can be std::uint32_t
, std::uint64_t
. See VS Notes for details.
API¶
Syntax¶
template<typename UIntType = std::uint32_t>
class uniform_bits {
using result_type = UIntType
}
Devices supported: Host, CPU, and GPU.
Include Files¶
oneapi/mkl/rng.hpp
Template Parameters¶
|
Type of the produced values. The specific values are as follows:
|