.. _oneapi-mkl-rng-uniform_bits: oneapi::mkl::rng::uniform_bits ============================== Generates uniformly distributed bits in 32/64-bit chunks. .. contents:: :local: :depth: 1 Description *********** The ``oneapi::mkl::rng::uniform_bits`` class object is used to generate uniformly distributed bits in 32/64-bit chunks. It is designed to ensure each bit in the 32/64-bit chunk is uniformly distributed. It is not supported not for all engines. ``IUntType`` denotes the chunk size and can be ``std::uint32_t``, ``std::uint64_t``. See :ref:`VS Notes` for details. API *** Syntax ------ .. code-block:: cpp template class uniform_bits { using result_type = UIntType } Devices supported: Host, CPU, and GPU. Include Files ------------- - ``oneapi/mkl/rng.hpp`` Template Parameters ------------------- .. list-table:: * - ``typename UIntType = std::uint32_t`` - Type of the produced values. The specific values are as follows: ``std::uint32_t`` ``std::uint64_t``